Patch Notes v2.5
patch notes
patch
rules
v2.5
Full patch notes for v2.5 of Judgement: Eternal Champions.
Core Rules
These are core rule updates to the Judgement rule book.
(Page 68) Protect Me
Models with Protect Me no longer gain cover from friendly models.
(Page 50) Teleportation Gates
Full rules for Teleportation Gates added in the Terrain Types section.
(Page 68) Soulgazers
Soulgazers gain +1 to Soul Harvest rolls when attempting to harvest an adjacent unbound soul. This is not cumulative if the model is adjacent to multiple unbound souls.
Gods
Grul
Staff of Grul
- Cost increased to 1F and ability to change chosen condition is removed.
Tomas
- Warband Bonus healing reduced from D3+2 to D3+1
Artefacts
Demon Blade
- The bearer of the Demon Blade now loses Immune(curse).
Bracers of Disruption
- The Immune one-off abiilty has been renamed to Indestructible.
Heroes
Abhothas
- Consume Spirit updated to balance against the new Demon Tribe rules. No functional change.
Allandir
- Reach on his Bow attack reduced from 6 to 5.
- Gains the Active Ability Long Shot (0AP): [Active] Allandir’s Bow Attack’s Reach is increased to 6. Allandir’s Bow attack incurs a -1 penalty to its attack dice pool after all other modifiers. Expires at the end of Allandir’s current activation.
Carva
- Blink adjusted to allow Carva to make a MEL attack when he executes Blink on his Acid Spit attack even when he has aimed.
Cradol
- MEL increased from 6 to 7
- Loses Mark Target
Gendris
- Hold Person description replaced so it now applies the pin condition.
Istariel
- Conflagration no longer removes the Burn condition.
Kain
- Soothe cost changed from (2S) to (2S or 1J).
Sharn
- Soul Harvest statistic reduced from 4 to 3.
Skoll
- Soul Harvest statistic reduced from 4 to 3.
Skye
- MEL increased from 6 to 7.
Styx
- Soul Harvest statistic increased from 4 to 5.
Yasmin
- Loses Monster Slayer.
Monsters
Al'garath
- Scorn now requires LOS to be applied. If the original target of his Hunter ability is no longer a valid target, Al'garath will target the next nearest Hero model with Scorn.
Vujasha
Gains the following Innate Ability:
- Blood Pursuit: Vujasha never targets Effigies during her activations triggered by Hunter or Soul Seeker. Vujasha will not attack an Effigy under any circumstances.
Soul Attraction updated to the following:
- Soul Attraction: When Vujasha dies, if there are one or less unbound Souls on the table, a Soul is immediately spawned on the Soul pit nearest to the hex where she died, randomizing between equidistant Soul pits. This resets the spawn rotation cycle, so determine the pit the next Soul will spawn as per the normal Soul spawn rotation rules.