JudgementEternal Champions
JudgementEternal Champions

COLLECTIONS

  • Gods & Tribes
  • Heroes
  • Monsters
  • Summons
  • Artefacts
  • Test Realm

RULES

  • Rulebook (Digital)
  • Rulebook (PDF)
  • Game Definitions
  • FAQs
  • Errata
  • Patch Notes
  • Judgement Tribes

RESOURCES

  • Lore
  • Warband Draft Rules
  • Multiplayer Rules
  • Starter Box Maps
  • Tabletop Simulator Module
  • Vassal Module
  • Mobile Apps
  • Print & Play Files
  • Gaming Aids

ORGANISED PLAY

  • Tournament Organiser Pack
  • Tournament Map Pool
  • Grand Tournaments

MY COLLECTIONS

  • My Heroes
  • My Warbands
  • My Battles

FIND US ON SOCIAL MEDIA

DiscordInstagramFacebookYouTube

LEGAL

Privacy Policy

DOWNLOAD THE APP

Get it on Google PlayDownload on the App Store
Back to News
April 13, 2026

Adepticon 2027

Schedule and format of Judgement events at Adepticon 2027

adepticon
grand tournament
news

Image

Judgement Teams

Thursday, 8th April

  • Teams of 3 players
  • 5v5 Veto
  • Heroes, Gods and Tribes cannot be repeated across a team’s 3 warbands
  • 3 rounds

Grand Tournament

Friday, 9th April

  • 5v5 Veto
  • 3 rounds
  • Top 4 break off to fight it out on Saturday

Saturday, 10th April

  • Top 4 players from Friday only
  • Players must use the same warbands as the previous day
  • 5v5 Veto
  • 3 rounds round-robin (each player plays every other player in the pool)
  • In the case of two players on equal wins, the tie breaker will the player that won the head-to-head battle in this portion of the GT. If there are three or more players on equal wins, the tie breakers will be Souls and then levels. If players are still tied on the levels tie breaker they will be announced as joint winners.

Fortunes of War

Saturday, 10th April

Fortunes of War is an event that applies a narrative layer over the top of a standard tournament.

  • Players are divided into one of two factions depending on the god/tribe they play.
  • Games are played 1v1; however, players are only draw against players in their opposing faction.
  • The winner of each game is determined using the standard Judgement rules. However, when submitting battle results, players will include narrative elements that contribute to their faction’s overall score.

Format

  • 5v5 Veto
  • 3 rounds
  • Gods & Tribes
  • Highlander (Warbands can only include heroes that are champions of the chosen god/tribe)

Factions

There are two main factions battling out, the Order of Light and Ministry of Darkness and a 3rd faction, Keepers of Time who are neutral in the struggle for control of the Shadow Plane. Keepers of Time gods/tribes are aligned to either the Light or Darkness factions to even out numbers between the factions for the tournament.

Order of Light

Image

  • Ista
  • Grul
  • Elves
  • Minotaurs
  • Dwarfs
  • Humans

Ministry of Darkness

Image

  • Krognar
  • Bruelin
  • Orcs
  • Undead
  • Demons
  • Tomas

Keepers of Time

Image

Keepers of Time are not a standalone faction. Players aligned to this faction will be assigned to either the Ministry of Darkness of the Order of Light factions to ensure we have even numbers.

  • Torin
  • Goblins
  • Chimera

Narrative Elements

Campaign Map

A campaign map will be used to represent the territories of the Shadow Plane the faction of Light and Darkness are fighting over. Effigy territories will be gained and lost as the results come in.

Campaign Results & Judgement: Eternal Champions

We will be using the results of Fortunate of War to determine the final rules for new releases before and after Adepticon 2027.

Two new undead heroes will be released prior to Adepticon. While they will be automatically assigned to the undead tribe, the gods they align to will be determined by the results of Fortunes of War. We are also planning the introduction of a 7th god. The nature of the new god and the heroes aligned to it will once again be determined by the results of Fortunes of War.

These are just teasers today. Full details will be published prior to the event.

Campaign Scoring

In addition to the standard battle statistics of Souls & Hero Levels, each player will include the following data as part of their result submission:

  • number of hero kills.
  • number of successful Souls harvested.
  • number of monster kills.
  • number of shrines controlled.

Faction are awarded Fotunes of War points after each game as follows:

  • Battle Win: 5 points
  • Hero Kills: 1 point per kill
  • Souls Harvest: 1 point per successful Soul Harvst
  • Monster Kills: 1 point per kill
  • Shrines Controlled: 1 point per controlled shrine

GT Final 4 and Fortunes of War

The players who make the cut to the final 4 of the Grand Tournament are the true champions of the Factions their gods/tribes are part of. We want them to be part of Fortunes of War, so results from thier games will contribute to their respective factions, the same as players participating directly in the tournament.

Awards

The following awards will be given out at the conclusion of the tournament.

  • Fortunes of War Victor - each player of the winning faction.
  • Fortunes of War Champion - the player who amassed the most Fortunes of War points.
  • Bounty Hunter - the player that killed the most heroes.
  • Soul Master - the player that harvest the most Souls (via the skill check).
  • Monster Slayer - the player that killed the most monsters.
  • Shrine Collector - the player that controlled the most shrines.

FFA, Teams and Casual Play

Sunday, 11th April

Judgement creators, Andrew and Jeff Galea will be on hand to play FFA, Teams and casual games on the Sunday morning for those that have not had their fill of Judgement across the weekend.