Jarl
Goblin•Mind Mage
Difficulty
Hard
Classes
Controller
Shooter
Attributes
| MOV | MEL | RNG | MAG | AGI | RES | SH |
|---|---|---|---|---|---|---|
| 3 | 7 | 5 | 0 | 3 |
Weapons
| Name | Type | Cost | Reach | Glance | Solid | Crit |
|---|---|---|---|---|---|---|
| Mind Blast | MAG | 1AP | 5 | 2 | 3 | 4 |
Health
Health points per level
Level 1
13
Level 2
14
Level 3
15
Innate Abilities
Active Abilities
Combat Manoeuvres
Click on an ability or combat manoeuvre to view the full description
Errata
Errata: Channel
Channel
An ability with the Channel rule triggers its effect when used, then triggers its effect again on the original target(s) at the end of each subsequent enemy Hero activation until the ability expires or the Channel is broken. A Channel ability is broken if:
- The Hero that owns the Channel ability gains Fear, Freeze (if the MOV or AGI cap reduces the Hero’s stat), Knock Down, Poison, or Stun.
- The Channel ability has a target, and any Hero activation ends with the target more than 5 hexes away from the Channel owner.
- The Hero with the Channel ability dies.


