Dwarfs

Dwarfs

The Dwarfs are an insular and tightly bound people, united by blood, profit, and secrecy. At the centre of their society sits Clan Dranghûn, the royal bloodline that controls the veins of precious Mithril—an ore so rare and potent that it forms the bedrock of Dwarven power. Only those born into Dranghûn blood may enter its inner sanctum; even spouses are kept at a distance, excluded from the sacred knowledge of mining and refining passed down through generations.

Mithril
Mining
Secrets

Divine Gifts

Warband Bonus - Mithril

The RES of friendly Heroes cannot be reduced below 1, except by True Damage. Friendly Heroes gain Natural Sprinter and Short Legs. (This model can move +1 additional hex for each Advance during the first round of the game.)(This model does not benefit from Dash in the first round of the game.)

Effigy Power - Granite

Gain +1 RES. Immune to Knock Down, Throw, and cannot be pushed by any means. Expires at the end of this round.

Artefacts

Hammer of Thergrum
Cost
Free
Hammer of Thergrum

Bearer gains the following Active Ability: Hammer Smash (1AP+1F): Target adjacent enemy suffers 3 True Damage and is placed 3 hexes from their current hex directly away from this model, in the furthest unoccupied hex.