
Gendris
Classes
Attributes
MOV | MEL | RNG | MAG | AGI | RES | SH |
---|---|---|---|---|---|---|
3 | 6 | 7 | 3 | 1 | 5 |
Weapons
Name | Type | Cost | Reach | Glance | Solid | Crit |
---|---|---|---|---|---|---|
Staff | MEL | 1AP | 2 | 2 | 3 | 4 |
Lightning Bolt | MAG | 1AP | 4 | 2 | 3 | 4 |
Gods
Innate Abilities
Active Abilities
Combat Manoeuvres
Frequently Asked Questions
No.
The Wild Growth template is the 4 hex diamond shaped forest template.
When activating a Summoned model, you must complete all of their actions before the Summoner can take any further actions.
Gendris' Wild Growth is its own unique piece of terrain and when factoring in things like adjacent Forests for the purposes of Line of Sight, a model within the adjacent Forest cannot draw Line of Sight through the Wild Growth template and vice versa.
A summoned model's activation is considered to end simultaneously with the end of the Master's activation. A summoned model that finishes its actions as part of the Master's activation does not technically end its activation until the Master's activation ends. If the Master has multiple summoned models in play, for evaluating Monster attacks for model's ending their activation next to a Monster, the Monster will only attack once, targeting the eligible model with the highest health, randomizing to break ties.
The Master can resummon a model that died during it's Master's activation but it cannot activate if it had already activated that same turn. This does not apply to summons with the Skeleton Horde rule.