JudgementEternal Champions
Grul

Grul

Grul is the greatest Minotaur Shaman to have ever lived, and was one of the few mortals to have ever peered into the realm of the old gods. By communing with the spirits of nature, she had been shown the horror of Mideon. As a God, Grul has become a part of the very landscape of Mideon, and it a part of her. Able to transform her shape at will, she often appears not as a humanoid but as a verdant forest glade, her voice a whisper on the wind. She only appears to those who pass the challenges that she offers and prefers champions who have a good heart, but she also embraces those who find themselves cast out and alone.

Growth
Independence
Compassion

Divine Gifts

Effigy Power - Nature's Shield

Friendly Champion models gain 3 Temporary Health. Expires at the start of the next Communion Phase. Only the unit Commander gains Temporary Health for Hero Units. Heroes within a forest, smoke, rough or treacherous ground cannot be Pushed by enemy models for this round.

Warband Bonus - Nature's Gift

Enemies require an additional (S) to Push friendly Hero models via Combat Manoeuvres that are within a forest, smoke, rough or treacherous ground. Heroes that begin their activation within a forest, smoke, rough or treacherous ground Heal 1. Heroes never suffer damage from treacherous ground.

Avatar Bonus - Gendris

If Gendris is the Avatar, for the remainder of the game, friendly models that begin their activation within 2 hexes of Gendris gain Pathfinder for that activation. Gendris’ Lightning Leap cost is permanently changed to 2(S) or 1(J).

Avatar Bonus - Carva

If Carva is the Avatar, while friendly non-Defender Hero models are within 2 hexes of Carva they gain Chameleon.

Sacred Artefacts

Staff of Grul
Staff of Grul
Offensive
Free

Bearer gains Reach(2) on its Melee Attacks. Choose one of poison/curse/burn/fear/freeze. This model gains the Combat Manoeuvre '(2S) - Enemy damaged by this model's Basic Attacks suffers the chosen condition.' This model can spend (1AP) or (1F) at the start of their activation to change the condition applied.

Frequently Asked Questions

If you have multiple sources of temporary health on the one model, e.g. Bulwark from Skoll and Shadow Shield from Cradol, when you suffer damage do you allocate it to each pool of temp HP separately, or do they form one pool?

If a model with multiple sources of temporary health suffers damage, the owning player decides which temporary health pool the damage is applied to.

What happens when a Level 3 Thorgar activates at 0 HP when Enraged Assault was active during its last activation and he is benefitting from the Grul warband bonus?

The Grul warband bonus would trigger at the same time as Enraged Assault expires, Active player choosing the order. The Grul player could choose to Heal Thorgar for 1 HP before Enraged Assault expires or let Enraged Assault expire first, killing Thorgar.