
Kain
Classes
Attributes
MOV | MEL | RNG | MAG | AGI | RES | SH |
---|---|---|---|---|---|---|
3 | 7 | 7 | 4 | 0 | 4 |
Weapons
Name | Type | Cost | Reach | Glance | Solid | Crit |
---|---|---|---|---|---|---|
Ritual Sword | MEL | 1AP | 1 | 2 | 3 | 4 |
Blood Magic | MAG | 1AP | 4 | 2 | 3 | 4 |
Innate Abilities
Active Abilities
Combat Manoeuvres
Frequently Asked Questions
Calculate attack dice pool for each attack individually and resolve each attack before moving onto the next. The active player chooses the order of attack. Models cannot use Cleave in place of their charge attack. Attacks from Cleave do not trigger Back Swing.
Yes, however the reduction in base health from soul harvesting is not considered damage, so Blood Scent would only work if the Effigy is currently below half of its current max health.
Blood Pact interrupts the attack after damage is resolved, but before Combat Manoeuvres are applied. Leech occurs at the end of Step 5 of the Attack Process. These timing windows are the same, and thus the Active player can choose which to evaluate first. Typically this would mean that Kain would use Blood Pact, possibly damage himself, then use Leech.